Saves
Saves, the fourth sub-page under the Local Mods group, provides table-based management of the game's save files. The .sd files in the save directory are listed in a clear table with file name, type, size, modified time and an actions column.
Type Badges
Every file carries a colored type badge, so you can tell at a glance:
| Badge | Type | Description |
|---|---|---|
| 🔵 Blue | Save | Game progress file (.sd) |
| 🟡 Yellow | Settings | Game configuration file |
| 🟢 Green | Backup | A backup created on this page (.sd.bak) |
Backup & Restore
- Backup — one click copies
{name}.sdto{name}.sd.bak; the original file is left untouched; - Restore — restores from a backup after a fingerprint check first; if a save with the same name already exists, a confirmation dialog clearly states that "restoring will overwrite it", and the overwrite only happens after you confirm — preventing accidental overwrites;
- Inline rename — edit the file name right inside the table row; Enter to confirm, Escape to cancel;
- Open save folder — opens the saves directory in the file explorer;
- Refresh — reloads the list.
The result of every action is reported through a Toast notification — a success message or a clear failure reason at a glance, so you never worry about accidentally deleting a good save.